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READ.ME
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1992-01-31
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GRAPBUT.PAS ======> GRAPBUT.EXE!
The files contained in this zip all come from the book
"OBJECT ORIENTED PROGRAMMING IN TURBO PASCAL 5.5"
I am new to OOP but am finding this text easy to read and
comprehend.
The files contained in this zip include:
GRAPBUT.EXE ======== The .EXE of the graphics button test
GRAPBUT.PAS ======== Obviously, the source code to the .EXE
MOUSE.PAS ========== The code to the MOUSE.TPU used
BUTTONS3.PAS ======= The code to the BUTTONS3.TPU used
CURSORS.PAS ======== The code to the CURSORS.TPU used
The CURSORS.PAS unit contains the definitions of the
Cursors and Masks used for various graphics cursors. They
were created using the program MOUSEPTR.PAS from the same
book, and I hope to get another set of files out soon with
this file and some other cursors. Creating graphics
cursors is fun, but the most fun comes with using a custom
Graphics cursor in some application, or letting your user
choose his/her own cursor.
These programs require a graphics card and a Mouse, and the
GRAPBUT.EXE as now written requires a 640 X 480 VGA
graphics card to execute correctly. But the code could be
modified with ease to work with any other graphics
resolution. But then who doesn't have VGA these days....?
Have fun....
Pat Mitchel 1/31/92